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AI Insights · Timothy · July 2025

Top 5 Boxing Games on iOS in Kuwait: Q2 2025 Performance

Explore the trends in downloads, revenue, and active users for the top boxing games on iOS in Kuwait during Q2 2025, based on Sensor Tower data.

Top 5 Boxing Games on iOS in Kuwait: Q2 2025 Performance

In the second quarter of 2025, the performance of the top boxing games on iOS in Kuwait showcased some interesting trends. Here's a look at the weekly downloads, revenue, and active users for these popular apps, as provided by Sensor Tower.

WWE SLAM by Topps® Card Trader showed fluctuating revenue, with a peak of around $481 in early April. Downloads were minimal, with only a few instances in the entire quarter. Active users remained low, with minor increases in early June.

WWE Mayhem experienced a moderate increase in revenue, reaching approximately $203 by late June. Downloads saw a steady rise, peaking at 135 in early June. The number of active users increased significantly, ending the quarter at 683.

Real Boxing 2 had stable revenue figures, hovering around the $20-$50 range. Downloads remained consistent, with notable peaks at 71 by the end of June. Active users showed slight growth, closing the quarter at 238.

Boxing Star: Boxing Fight Game recorded a revenue peak of $64 in mid-May, with downloads fluctuating throughout the quarter. Active users showed a gradual increase, culminating at 43 by the end of June.

I, The One - Fighting Games demonstrated strong performance with a revenue peak of $47 in April. Downloads were robust, reaching as high as 221 in early June. The app maintained a healthy number of active users, peaking at 426 at the beginning of June.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025